INTERNATIONAL JOURNAL OF SCIENTIFIC DEVELOPMENT AND RESEARCH International Peer Reviewed & Refereed Journals, Open Access Journal ISSN Approved Journal No: 2455-2631 | Impact factor: 8.15 | ESTD Year: 2016
open access , Peer-reviewed, and Refereed Journals, Impact factor 8.15
Prithwiraj Prakash
, Nakul S Kumar , Dr. Neetha Thomas
Unique Id:
IJSDR2303225
Published In:
Volume 8 Issue 3, March-2023
Abstract:
Abstract: Recent developments in cloud computing have made the concept of "cloud gaming" a reality. In its most basic form, cloud gaming involves rendering an interactive game application remotely in the cloud and returning to the player via the Internet with scenes streamed as a video sequence. This is beneficial for less capable computing systems that would otherwise be unable to run high-quality games. Onlive and Gaikai, two industrial pioneers, have enjoyed market success and substantial user bases. In this article, we perform a methodical analysis of contemporary cloud gaming platforms and draw attention to the distinctiveness of their framework designs. We also measure their real world performance with different types of games, for both interaction latency and streaming quality, revealing critical challenges toward the widespread deployment of Cloud Gaming.
Keywords:
Index Terms: image processing, cloud gaming, interaction delay, image quality.
Cite Article:
"Cloud Gaming: Architecture and Performance", International Journal of Science & Engineering Development Research (www.ijsdr.org), ISSN:2455-2631, Vol.8, Issue 3, page no.1353 - 1357, March-2023, Available :http://www.ijsdr.org/papers/IJSDR2303225.pdf
Downloads:
000337356
Publication Details:
Published Paper ID: IJSDR2303225
Registration ID:204952
Published In: Volume 8 Issue 3, March-2023
DOI (Digital Object Identifier):
Page No: 1353 - 1357
Publisher: IJSDR | www.ijsdr.org
ISSN Number: 2455-2631
Facebook Twitter Instagram LinkedIn